06.06.2026
ubisoft layoffs red storm — CA news
Ubisoft has announced significant layoffs at Red Storm Entertainment, resulting in 105 job losses as part of a broader cost-saving initiative.

In a significant shift for the gaming community, Ubisoft has announced that it will cease game development at Red Storm Entertainment, leading to the loss of 105 jobs in North Carolina. This decision is part of a larger global cost-saving strategy that has seen multiple game cancellations and studio closures across the company.

Red Storm, founded in 1996 by the renowned author Tom Clancy, has been a pivotal player in the gaming industry, particularly known for developing the first games based on Clancy’s books, including the iconic Rainbow Six and Ghost Recon series. The studio was acquired by Ubisoft in 2000 and has since contributed to major titles like Ghost Recon: Future Soldier and Tom Clancy’s The Division.

Despite the layoffs, Red Storm will continue to operate in a support capacity, focusing on IT and the Snowdrop engine, which underpins many of Ubisoft’s games. However, the cancellation of their most recent project, The Division Heartland, in 2024 marked a turning point for the studio.

Ubisoft’s restructuring efforts aim to reduce fixed costs by an additional €200 million over the next two years, with the company also proposing job cuts at its headquarters in Paris. This follows previous layoffs at Red Storm in July 2025 and August 2024, indicating ongoing challenges within the studio.

In light of the layoffs, a Ubisoft source stated that departing employees will be offered comprehensive support, including severance packages, to assist them during this transition. This gesture aims to soften the impact of the job losses on the affected individuals and their families.

Marie-Sophie de Waubert, a key figure in Ubisoft’s restructuring, emphasized that each Creative House will have allocated resources, allowing them to define and develop their own roadmaps moving forward. This new structure is intended to foster creativity and innovation within the company.

Red Storm’s last major release in the Tom Clancy franchise was Future Soldier in 2012, and since then, the studio has faced increasing pressure to adapt to the evolving gaming landscape. The community is left to ponder the future of a studio that has been synonymous with some of the most beloved titles in gaming history.

As the dust settles on this announcement, observers are keenly watching how Ubisoft’s restructuring will unfold and what it means for the future of game development at Red Storm. Details remain unconfirmed regarding the exact timeline and further implications of these changes.